Rummy 500 : Know All The Rules of Playing Rummy 500

Rummy 500 is a fun and relaxing version of the card game Rummy. In this game, points are scored by “melding;” that is, by laying down certain combinations of cards from your hand. Rummy 500 is played over multiple rounds, and the game is complete when one player reaches 500 points. This game can be played by 2 to 8 people and is a great option for parties. By taking some time to set things up, making sure you understand the objectives, and executing the rules of play, you will soon become an expert at Rummy 500.

What is rummy

Rummy is a group of games notable for similar gameplay based on matching cards of the same rank or sequence and the same suit. The basic goal in any form of rummy is to build melds which can be either sets or runs and either be first to go out or to amass more points than the opposition. 

Rummy 500 

Rummy 500 is a variation on Rummy that can be played with 2 to 4 players. The goal of the game is to form combinations of 3 or more cards, called melds, to score more points than your opponents.  Rummy 500 is a card game that is played with a standard 52-card deck. The game can be played with 2 to 8 players, but it is best with 3 to 5 players.

The goal of the game is to be the first player to score 500 points or more. Players score points by laying down melds of cards on the table. A meld can be a set of three or four cards of the same rank, or a run of three or more cards of the same suit in consecutive order.

The game begins with the dealer shuffling the cards and dealing seven cards to each player. The remaining cards are placed face down in the middle of the table to form the draw pile. The top card of the draw pile is turned face up and placed next to the draw pile to form the discard pile.

On their turn, a player must either lay down a meld or draw a card from the draw pile. If the player lays down a meld, they can then draw another card from the draw pile. If the player draws a card from the draw pile, they must either lay it down as part of a meld or discard it face down to the discard rummy 500 pile.

A player can only go out (win the game) if they have laid down all of the cards in their hand as part of melds. If a player cannot go out on their turn, the play passes to the next player.

The game ends when one player reaches 500 points or more. The player with the lowest score wins the Rummy 500 game.

 

Rules of the game

There are some additional, optional rules that you may like to use. Be sure to discuss these rules and accept or reject them before you begin gameplay.

  • 30 points rule: This rule states that players must earn at least 30 points in one round before they are able to add points to their overall score. Once players are on “on the board,” any point value can count.
  • Boathouse rule: This rule states that players must discard on every turn, including the one in which they “go out.”
  • Stockpile refill rule: In standard Rummy 500, when the stockpile runs out of cards, the round ends. However, some players instead choose to reshuffle the stockpile and continue playing until one player goes out.
  • Rummy rule: This rule states that any time a player discards a card that could meld with an existing set on the table, the first player to call out “Rummy” gets to take that card and lay it in front of them (earning that card’s score).

Scoring

Points are scored for the cards that are left in a player’s hand at the end of the rummy 500 game.

The values of the cards are as follows:

  • Ace: 1 point
  • 2-9: Face value
  • Jack: 11 points
  • Queen: 12 points
  • King: 13 points
  • Joker: 15 points

The first player to score 500 points or more wins the game.

Variations

There are many variations of the Rummy 500. Some of the most common variations include:

  • Wild Jokers: In this variation, the jokers can be used as wild cards to represent any other card.
  • 5-card Rummy: In this variation, a player must have 5 cards in a meld to go out.
  • Closed Rummy: In this variation, the players cannot see the cards in the discard pile.
  • Open Rummy: In this variation, the players can see the cards in the discard pile.

 

How to play

  • Draw a card from the “stockpile.” Begin each round with the player to the left of the dealer, and continue to play clockwise. Each player’s turn begins by them picking up the top card from the stockpile and placing it in their hand in rummy 500.
  • Draw a card from the discard pile.Another option is for a player to pick up a card from the discard pile. The discard pile should be spread out so that each card is visible. Rather than choosing a face-down card from the stockpile, a player may select a card that they can use from the discard pile. Players can’t draw a card from the stockpile and a set of cards from the discard pile. 
  • Lay down any “melds.” After a player picks up a card (or cards), they can lay down any melds from their hand. This includes 3-4 matching cards, such as 3 Aces, 4 Jacks, or 3 2s. This also includes 3 or more sequential cards of the same suit, such as the 10, Jack, and Queen of Hearts. Finally, this can include additions to any meld already on the table. For instance, if 3 10s are already melded on the table, a player possessing the 4th 10 could lay it down during their turn.
  • Discard. Each player’s turn ends when they place one card down on the discard pile. Even if the card could’ve completed a meld on top of a meld of three cards or if it’s the last card, one card must get discarded, but all melds must be completed before this is done. Once a discard is placed, the play moves on to the next player. A discard cannot be taken back.
  • Learn additional manoeuvres other players can make. If players have upcoming cards to meld into the currently-placed melds from another player, they may meld these down into their own area where their cards are scored. Sometimes, players mention why they are placing down certain cards, but these add-on melds must be made only on the players’ turn.
  • Realise how the round ends. If the stockpile runs out of cards or one player has placed down all melds and their discarded cards into the discard pile, the play ends.
  • Keep playing until one player reaches 500 points. After each round, the scores are tallied and written down. Continue playing rounds in this fashion until one player reaches 500. If more than one player surpasses 500 during the same round, the player with the highest score wins.

 

Strategy

The best strategy for Rummy 500 is to try to form as many melds as possible as early as possible. This will help you to reduce the number of points that you score at the end of the game. You should also try to watch the other players’ hands and make sure that you do not discard any cards that they can use to form melds.

Rummy 500 is a fun and challenging card game that can be enjoyed by people of all ages. With a little practice, you can become a master of the game and start winning big!

 

Where to play

You can play Rummy 500 anywhere you please. 

All you need is-

  • One standard deck of cards, including two Jokers
  • Pencil or pen
  • Paper
  • 2-8 players

FAQs

If I pick up from the discard pile and see a card that I could also use, can I pick up again?

No. If you pick up a card and see another one you need after, you can’t take it.


If I run out of cards, does the other player get a final turn before the round ends?

No. Once you run out of cards, the other person immediately has to count all the cards in their hands against them. 


If I am stuck with an ace in hand, does it count as 5 points or 15?

An ace in hand is counted as 15 points and is subtracted from your total count.


Can I lay a 10, Jack, and Queen in Rummy 500?

Yes, but all of the cards must be of the same suit (all hearts, all spades, all clubs, or all diamonds).


What are the rules for wild jokers in rummy?

The Joker can represent any card that you want. Also, Jokers are worth 15 points.

Also Read: 

Looking For Instant Thrills?
Download Mega Rummy now with ₹3000 Bonus!
Download Now